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View Profile JinxSpell

85 Game Reviews

16 w/ Responses

What a great game. I was super stuck when I started and couldn't find the first thing to begin the adventure, and it seems like some people in the comments might need it too. So a hint for those who are stuck but visited every room - what you need to start is in the kitchen.

The concept is great and I really want to play but it is so laggy that it's unplayable. It took my computer 5 mins to connect one article. This also slows down my entire computer (this comment took 2 minute to load in).

FYI for some commentors, after every scene loads, it says "loading complete" and you have to CLICK to actually start each scene.

Muja responds:

Thanks for the five stars and for your useful advice for other players!

Epic. What a great and satisfying story.

Awesome game! It would be cool if you could disable the R key after your character gets to the goal. I kept instinctively hitting R after finishing the level.

Really fun! can you make the end screen tell you how many days you survived? I don't notice right before I die.

Edit: I just realized it doesn't show you how many days you survived anywhere. I thought it did because the description says "The game is endless. Good luck! How many days in can you get? Tell me below!"

Really atmospheric and engaging. Love the art as usual, and Jonas is one of my favorite game-making youtubers! I wish he was a newgrounds user too.

Super fun!

Tbh I couldn't understand how to attack until I read the comments too. Also, the white on light blue text is really hard to read.

Also this music is so good. I keep coming back for it (and of course, for the fun gameplay!).

p.s. Don't roosters fertilize eggs, not hens?

Spebby responds:

The text readability is something that'll definitely be changed once the judging period is over.

So fun!!

The puzzles were fun. I think the keyboard needs to be much smaller (numbers only?) since we only use it to input numbers and the inventory system is kind of too clunky and inaccessible for so few items.

BastianConst responds:

I see what you mean. I would have used only numbers for the Golden room entry code but I did not know how to cut down the keyboard options to just numbers in RPG Maker. (It might be possible?)
The inventory is very clunky, this is very true. It might have been better to have assigned items to a number/ letter on the keyboard?

Thank-you for the feedback, I greatly appreciate it :)

lover, not a coder

Canada

Joined on 6/28/09

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